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Post by Moose Jockey on Dec 5, 2011 11:51:00 GMT -5
The only things that i have permanent slots taken are Tuesdays with Dave, and Thursdays and Sundays which both have 6 players (in case Dave thinks he's being kept out politely). There are a couple of other games I play in but they're extremely "willy nilly" and just sort of come together whenever they can. My job consumes nothing in the evenings or weekends so it's pretty much all gaming all the time. I'm sure I could work in another permanently placed campaign. But Tuesday's Savage Star Wars would probably be the best place if you wanna jump in somewhere.
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Post by moviedave on Dec 5, 2011 16:17:06 GMT -5
Where/When on Tuesdays does Savage Star Wars meet?
And what kind of characters are already in place, so I don't overlap?
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Post by gamedave on Dec 5, 2011 19:24:29 GMT -5
We meet at Cape Fear Games around 6:30.
Currently we have in the party:
PCs:
Mandalorian ex-Force hunter who seems equally good with a blaster or a vibro knife, and is milking the armor and equipment modification rules for all they're worth
Human mastermind/face-man (he isn't really tightly focused, but he's got Connections and Charisma, and tends to act as the unofficial leader and spokesman of the party)
Jawa pilot with some tech skills and a bunch of grenades (player is in high school [but a mature gamer] so he isn't always able to make it)
Human Jedi, former general, who has been in hiding since the fall of the Galactic Alliance and the rise of the Sith (player is the twin brother of the player of the Jawa, has missed the past couple of weeks due to school and extra-curriculars, but is still officially in the campaign - he's just been meditating - a lot)
Human amnesiac dual-wielding blaster-slinger (player has to travel for her job, and misses an occasional session)
Duros slicer/spacer (player has missed the past few weeks, told another player prior to that he might have to drop out, and is probably out of the campaign)
Human Force user who was trained by a Faluccian shaman then embarked on the path of the Jedi (player just moved away for his job)
Extras/NPCs:
M5X9, re-programmed Sith military auxiliary droid (Fighting, Healing, Knowledge (Computers), Pilot, Repair, Shooting, Slicing)
"Gonk", re-programmed GNK Series power droid. Seriously.
Solya Vliet, female human archaeologist and Rakatan expert (one plot thread has the group trying to decipher a star map to a number of long-lost Rakatan bases/facilities/factories/somethings)
Illyria, teenage (?) female of unknown race (Arcanian off-shoot?) with Force powers. The party rescued her from a Sith Star Destroyer they were all imprisoned on when a Sith Assassin broke in to try to abduct her for a different Sith lord (Darth Tenebrous). She appears to be rather naive and unknowledgeable, and claims not to know why the Sith want her; her use of the Force doesn't seem to correspond to any known tradition, and she appears to be very strong but unfocused.
Ship:
"The Stiletto", a customized Sith Infiltrator, captured (along with M5X9) from a Sith Assassin (Darth Malady, the one who tried to kidnap Illyria from other Sith). Roughly the size of the Millennium Falcon - with a cloaking device!
Locations:
The group is kinda-sorta based out of Galorndon Station, at least for the moment (see the Galaxy Guide posts).
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