Turko
Deathhand
Posts: 107
|
Post by Turko on Dec 29, 2011 21:30:05 GMT -5
SESSION: THE VORPALLEEN COMPLEX What has come before… 1) The Heroes have learned of Yok & Bishop’s story including their involvement with The Way Back and their sacrifice to leave Trokkin with a Sliver of Akkam’Zell. 2) The Heroes have defeated 2 of the 4 Vorpalleen mind flayers. 3) The Heroes are aware that a Death Hunter is hunting Yok & Bishop. 4) The Heroes have destroyed the portal to Trokkin. 5) The Heroes are in search of another portal or an exit from the mind flayer cavern complex. 6) The Heroes have 2 leads in Cutlass Pointe which may help determine how the Vorpalleen found the Trokkin brothers. 7) The Heroes need to find the Trokkin brothers’ ship…The Myriad (it has the Sliver of Akkam’Zell).
The Current Situation… 1) The Heroes are running through the cavern complex with the Death Hunter in pursuit.
|
|
Turko
Deathhand
Posts: 107
|
Post by Turko on Jan 14, 2012 11:17:44 GMT -5
SESSION: HEADING TO CUTLASS POINTE What has come before… 1) The Heroes have learned that the Vorpalleen have been in this world for some time. They have been constructing an underground complex that is not just for them. 2) The Heroes have defeated 3 of the 4 Vorpalleen mind flayers. 3) The Heroes know that the Death Hunter is still out there…but is of no concern in the short term. 4) The Heroes found a portal and have been able to escape the mind flayer cavern complex. They are now in Yok and Bishop’s Sea Cave Lair...a safe “base of operations”. 5) The Heroes have 2 leads in Cutlass Pointe which may help determine how the Vorpalleen found the Trokkin brothers. 6) The Heroes need to find the Trokkin brothers’ ship…The Myriad (it has the Sliver of Akkam’Zell).
The Current Situation… 1) The Heroes are in the Sea Cave and are planning their trip to Cutlass Pointe.
|
|
Turko
Deathhand
Posts: 107
|
Post by Turko on Jan 29, 2012 21:27:54 GMT -5
SESSION: DEALING WITH DROW What has come before... 1) The heroes step through a portal to the basement of Yok & Bishop's Curio Shop only to learn that their "sister" and business partner Misha is missing. 2) The heroes learn from Anmeh (the owner of a museum devoted to freaks and oddities) that drow have been lurking around the Curio shop for a few days. 3) The heroes seek out Galvin the Bold in order to confront him in reference to his part in the Trokkin brothers' capture. 4) Galvin is found at the Flounder Pounder...a seedy dockside tavern. 5) The heroes convince the sailors and mercenaries (including Galvin the Bold) to take up arms and defeat the drow before they bring a force too large to deal with. 6) The heroes defeat the drow and destroy the portal located in the sewers below Cutlass Pointe...allowing them a foothold into the business world of the Pointe.
The Current Situation... 1) The heroes must now figure out their next move in the search for the Trokkin brothers' sunken ship...the Myriad. 2) The heroes must search for clues to Misha's whereabouts. Is she missing or has she left of her own accord?
|
|
Turko
Deathhand
Posts: 107
|
Post by Turko on Feb 12, 2012 14:40:56 GMT -5
SESSION: THE THIEVES' GUILD What has come before... 1) The Heroes asked around and found that the local Thieves' Guild was behind the disappearance of Misha and the attack on the Trokkin brothers. 2) The Heroes found out that the Thieves' Guild is located below the local Playhouse, the Blue Frog Brewery, and the Hoof'n'Mouth Tavern. 3) The Heroes located a hidden entrance in an alley between the Playhouse and the Blue Frog Brewery and descended into the Thieves' Guild's lower level. 4) After dispatching a handful of rogues located in the trapped entrance and the kitchens, the Heroes stumbled upon a ceremony being conducted in a large meeting chamber. 5) Having disrupted the ceremony...which was being led by none other than the traitorous Misha...the Heroes defeated the bandits and put Misha to the sword for her betrayal. 6) The Heroes searched Misha's room and found that she had the Myriad dismantled and shipped to a warehouse in Cutlass Pointe.
The Current Situation... 1) The Heroes need to locate the warehouse that has the Myriad's boards and planks since the Sliver of Akkam'Zell is hidden inside one of them.
|
|
Turko
Deathhand
Posts: 107
|
Post by Turko on Feb 26, 2012 22:24:13 GMT -5
SESSION: THE SEA OF TIME (Part I) What has come before... 1) The Heroes found the warehouse that contained the lumber piles that were once the Myriad. 2) While searching for the sliver of Akkam'Zell, the Heroes were teleported to a large platform that was hundreds of feet above a roiling sea. The sky was dark and overcast with clouds. In the distance the Heroes could see a maze of platforms that eventually led to a tower. 3) Appearing before the Heroes were 4 Orbmasters...Tannak Soone, Galatasarey, Grella Thunderstone, and the Fire Mage Pyman. 4) The 4 wizards told the Heroes that they were brought here by their ally Crow. Crow is located in the tower and it their task to reach the tower...if they are worthy. 5) The Heroes began their journey and headed to the next platform where they battled an orc wardrummer, 2 maugs, and a shade knight. 6) Having defeated their first adversaries, the Heroes climbed a curving stairway to a circular platform that was occupied by a pack of vicious (and hardy) darkmantles, derros, and stirges. The Current Situation... 1) The Heroes are ready to head down another curving stairway as they make their way towards the Tower -- and Crow!
|
|