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Post by gamedave on Jan 23, 2020 16:26:39 GMT -5
Question on Stunts... I got the impression that I can spent a Fate point to "stunt" a power I don't have. Would you consider it "in universe" to then stunt something like a Blast power on the suit? I'm thinking the sort of "rarely used" missile system or something like that? Mostly it matters for where I'm going to set my AI bonuses. I'm thinking it might be better to go the 4 +1s and build for the future, particularly if fate point stunts can be used that way. Yes, that's going to be one use for Fate Points - a one time Stunt, which can include a one-time use of a Power, as long as it makes narrative sense. And, finally, when it comes do dodging attacks in a battlsuit, is that Evasion or Piloting? I'd kind of lean towards Piloting as the less "munchkiny" option (since evade works out of the suit), but wanted to make sure before placing my Expert Systems. Kinda depends on how you define your BattleSuit. If it's personal armor, ala Iron Man, then, yes Evasion would work, but so could Piloting. If it's more of a mecha, then it would definitely be Piloting. Evasion is probably more likely to be useful than piloting, but...eh. I don't think it's munchkiny to take it. Just take whatever you want your character to be good at.
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