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Post by Derek Raines on Mar 28, 2009 1:07:13 GMT -5
So here are a couple first drafts for the rest of the team costumes! I'm taking complete liberties here, but wanted to give them a try. If you like them and have some suggestions let me know! I have the character saved so I can twink them. ;D Also, I have the official costume for Citadel. I switched some colors around. Man, you just can't go wrong with red, white and blue. The CitadelJust a couple changes from the last set of pics. I changed the black in his costume to red which I think really brings the costume together and I also beefed him up some. I wanted Shift to look athletic too, but what I ran in to was everyone's favorite stoner surfer was as housey as the brick and team leader. So I packed some muscle on him and liked the results. Up next- Geyser
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Post by Derek Raines on Mar 28, 2009 1:08:04 GMT -5
Geyser Geyser was surprisingly tough to make a costume for. I am assuming that most times he will be in his water form, but City of Heroes doesn't have that power so alas, no luck there. What I did do was put him into water colors, slicked so they sort of have a wet look. His haircut is nerdy to hit his character, but in that handsome peter parker way. The symbol is generic, just a crashing wave, but it was the only one that really worked. He also has blue hair, maybe a little trick he can do with his water powers to help disguise his true identity? Up Next- Instinct (Just a filler name I gave Jeff's character)
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Post by Derek Raines on Mar 28, 2009 1:12:21 GMT -5
Instinct-I put her in purple to kind of reflect her love of wealth and power, or so such traits are already starting to shine through. Her costume sort of has a twisted, feral look to it while still remaining super heroine-ish. AND it shows a little skin! Rawr! The pic doesn't show it but I have her in thigh high boots. There are some actual animal options for characters like cat eyes, ears, tails ect- but I didn't know if Jeff's characters actually took on the physical qualities of these animals or not. Up next- Commodore
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Post by Derek Raines on Mar 28, 2009 1:16:31 GMT -5
Commodore- There are TONS of techy, gadgeteer-ish options in the game so I just slapped a couple together for this one. I kept the character thin and kind of scrawny to fit Mike's description. I like the circuitry inlay running along his costume, constantly moving and processing information from the air around him. The helm probably doesn't fit, but I wanted to see what one looked like in game. It keeps his identity safe for certain. I imagined him downloading all of his gadgets inside of this (PC, Iphone, blueprints ect) so he could constantly be viewing his data. There is an antenna on the helm to help boost his powers to reach out to satalites and such? Up next- Shift
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Post by Derek Raines on Mar 28, 2009 1:20:42 GMT -5
ShiftI really didn't know what direction to take this character in. I went with what I thought a chronic pot smoker/surfer bum might slap together for his super hero costume. ;D He has the surfer do with some highlights from being in the sun all the time. A pair of stylish shades might be suitable enough to hide his identity? His costume is simple. Cargo pants (most likely with board shorts underneath) and a simple T shirt with a symbol on it that reminded me of a "flash" or "flare" that might be left behind when he teleported. I did my best to make him handsome and athletic to fit Manrilla's character description. Up Next- The Buccaneer?
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