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Vulcan
Aug 13, 2009 23:58:46 GMT -5
Post by Derek Raines on Aug 13, 2009 23:58:46 GMT -5
I'm hammering my character out and found myself nearing a final decision.
I was wondering if I could purchase some sort of "Targeting" system feat for the power suit that would just work for my ranged attack. Perhaps at -4 ranks of my power rank? I have no intentions of feating anything off of this power outside of its ability to aid me in hitting my foes. Trying to buy it from the ground up is insanely expensive...so, other than that, I'm solid. Thank ye!
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Vulcan
Aug 19, 2009 10:14:17 GMT -5
Post by gamedave on Aug 19, 2009 10:14:17 GMT -5
I'm hammering my character out and found myself nearing a final decision. I was wondering if I could purchase some sort of "Targeting" system feat for the power suit that would just work for my ranged attack. Perhaps at -4 ranks of my power rank? I have no intentions of feating anything off of this power outside of its ability to aid me in hitting my foes. Trying to buy it from the ground up is insanely expensive...so, other than that, I'm solid. Thank ye! I'm very wary about this. Attack Rank is very powerful in this game system, and Mike's character is already a sniper. I don't really understand why I have such a hard time convincing you all of this, but most super-heroes/-villains don't have much in the way of combat skills. You don't need massive Attack and Defense Ranks - most of your opponents won't have them, and for those that do, it will be a central part of their concept. If I allowed a targeting system, it would be a Maneuver (since you have a Broad Super-Ability), so it would be at your full Rank. But, you would not use that Rank for Attack; instead, your Targeting System Rank would Enhance (+4 Ranks) your Attack Rank. I might also require you to spend an Action Card aiming in order to use the Targeting System. To begin with, though, I am going to say no, no targeting system. If, as the campaign progresses, you really are having a hard time hitting the average opponent, we can revisit the issue.
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Vulcan
Aug 19, 2009 12:17:29 GMT -5
Post by Derek Raines on Aug 19, 2009 12:17:29 GMT -5
Sounds good. We'll go with no targeting for now and if it gets to where I just can't hit anything- maybe we can work something out. I'll save those points in case we need a cool gadget or creation for the storyline.
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