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Post by Captain Monkeypants on Apr 14, 2010 12:47:50 GMT -5
So I was thinking of jotting down some ideas to help keep me thinking on where we are in the campaign as well as where we might go next, and to help me not forget something, I figured I would post it on the boards. Here are just some ideas on things we might want to do, to help us jump back in the action when we resume next week (they are in no order at all, just kinda what I was thinking at the time):
- Need to investigate the chick on board and her crew - Need to make a decision on where to venture to next (i'm thinking the jedi on the somethingsomething spine mountains) - Need to figure out what we're doing with the data we got from the Praetorian (are we going to copy it for ourselves or give it back to him untouched) - My character needs to speak with his pops about some things - What are we going to do with the sith ship we now have - When will we rendezvous with the Archangel / Dax - Where to we want to keep the shipyards for the time being or is where we are now sufficient? - We need to figure out why the hell Slayde keeps coughing so damn much, it's impeding his shooting abilities. - See what happened with LeeLoo's pod / investigate her past - See what Yavin 4's deal is.
I figure there are a lot of places we can go from here, but that's a list of ideas I came up with? What am I leaving out peeps?
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Post by moviedave on Apr 15, 2010 2:23:37 GMT -5
I think you have put together a very thorough list.
My feeling is talk to the girl, rendezvous with the archangel, secure a location for the shipyards, plan another location for if the first one is compromised, examine the Sith data, pass the data to Starkiller explaining that we are the only other ones to look at it and if he still wants it he can pay us less or not take it, head out to the Frost-Spine Mountains located on the Planet Jinotil, restore the Jedi Order and assist them in overthrowing the Sith.
After that I'm open to suggestions.
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Post by gamedave on Apr 15, 2010 6:34:28 GMT -5
Ok, my current problem with the SW campaign is that Derek has done too good a job - I have a bunch of strategic and long-term ideas that wouldn't occur to my character. So, the following is completely out of character, just me as a player throwing in my two cents:
- The shipyard is fine where it is (hidden in the interstellar void) for now, but we will need to figure out some way to supply it - we will shortly have several hundred crew (and possibly families) to support, not to mention the need for raw materials to build ships. I think we need to make surreptitious contact with a number of systems either neutral or hostile to the Sith, and make trade agreements. I would suggest agreeing to build warships at cost plus food and other basic supplies - a good deal for any system looking to acquire some new, top-of-the-line warships, and it builds up the anti-Sith forces. This would, in effect, be the beginning of a New Alliance and a new Alliance Fleet. Once we start making contacts and shipping and receiving materials, we should take advantage of the ridiculous hyperspace-capable mobile shipyard, and just start randomly relocating every couple of weeks to stay ahead of the Sith.
- As for Starkiller, I think we should stop making small deals for individual scraps of information, and just enter a long-term, open information sharing agreement. Or we just start giving him any info we come across for free (starting with the Praetorian data and anything we get from the shipyard systems and mysterious-scientist-lady), and start building long-term credit. Either way, the Starkiller Network is going to be the nucleus of the New Alliance intelligence network, so we need to strengthen Starkiller and start building a long-term partnership.
- In the short-term, I think the obvious first step is to interrogate mysterious-scientist-lady and find out what's up with her and the Sinister Sith Project. What we find out from that may change things, but after that I think the next obvious step is to try to contact/rescue the Jedi in the Frost-Spine Mountains, and recruit them into the New Alliance.
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Post by Moose Jockey on Apr 15, 2010 8:19:27 GMT -5
Gratz D Rock!
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Post by gamedave on Apr 15, 2010 9:34:01 GMT -5
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